-Development of 3D facial rigging that behaves like 2D including a dynamically programmed interface in python that is created depending on the number of new images that are added in production for each part of the face with dynamically complex shading. -All this creating a windows installer for easy use by animators. Studio Production & Pipeline: CofCof Studios delivered full-cycle 3D character pipeline and rigging solutions for Canica Azul, Leader Entertainment, utilizing Maya, Python, Arnold for optimized real-time and CGI production.
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